![]() ![]() Select File > Build Settings (it might still be open from the previous step).We'll now set some Unity project settings that help us target the Windows Holographic SDK for development. If you get a message about using the new input system, select Yes to restart Unity and enable the backends.When refocussing your Unity window, Unity will start importing the modules.Press Get Features -> Import -> Approve -> Exit. ![]() ![]() Make sure you have refreshed the catalog and the newest version is selected for each Under Azure Mixed Reality Services, select both.Select your project path - the folder that contains folders such as Assets, Packages, ProjectSettings, and so on - and select Discover Features.Wait until Unity has finished processing all files. Select Universal Windows Platform then Switch Platform.In your unity editor, select File > Build Settings.Select Create project and wait for Unity to create your project.Enter your Project name and enter a save Location.Unity - Unity 2020.3.25 with modules Universal Windows Platform Build Support and Windows Build Support (IL2CPP)Ĭreating and setting up Unity Project Create New Project.To update to the latest release on HoloLens, open the Settings app, go to Update & Security, then select the Check for updates button. This article requires a HoloLens device with the Windows Update. HoloLens - A HoloLens device with developer mode enabled.The C++/WinRT Visual Studio Extension (VSIX) for Visual Studio should be installed from the Visual Studio Marketplace. Visual Studio - Visual Studio 2019 installed with the Universal Windows Platform development workload and the Windows 10 SDK (2.0 or newer) component.To complete this tutorial, make sure you have: This tutorial will show you how to create a new HoloLens Unity app with Azure Spatial Anchors. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |